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    Re: Non-Random vs. the Brick-Layer
    Let's say the next 5 repeats happen on these spins:spin 8spin 10spin 8spin 12spin 14If you bet spin 8 you would have won on 2 sequences but lost on the other 3.1, 12, 32, 24, 7, 19, 10...We can target that one of those uniques will repeat "soon" (mostly @ spin 8 = average) because of how random behaves contrary to the brick-layer, but how can we also predict when the repeat is likely fall on s...
    Re: Non-Random vs. the Brick-Layer
    Quote from: FreeRoulette on Today at 05:23:55 AMIn business 90% is best usually. Getting that last 10% to perfection will cost more than getting to the first 90%.In roulette, it is better to optimize. You don't need a guarenteed win, you just need that optimal spot where it tips in your favor. I would guess most repeats happen between 8 and 12 unique numbers in a row.It's around 7-8, but l...
    Re: Devil's street System
    Quote from: nottophammer on Today at 10:13:27 AMThis is quick reply as another ride down the A1 coming up.Been running this over the many bookies recorded games i have. The only problem i see with using it on bookie FOBT, is once start to play this method, the programmers add to the algorithm, so when it recognises the placement of street bets, it will change the algorithm.Whilst waiting for those...